Ethan Pope

Electrical and Computer Engineering at UT Austin • Computer Architecture and Embedded Systems

I'm an Electrical and Computer Engineering student at the University of Texas at Austin with a strong focus on embedded systems and circuit design. I specialize in low-level firmware development and custom PCB design, bringing hardware to life through bare metal C and ARM assembly. I also have experience developing and porting custom Real Time Operating Systems. I am passionate about bridging the gap between hardware and software to solve complex, multidisciplinary challenges.

About & Experience

Education

The University of Texas at Austin

Aug 2025 – May 2028

B.S. Electrical & Computer Engineering — Computer Architecture & Embedded Systems

  • Circuit Theory
  • Digital Logic Design
  • Embedded Systems Honors
  • Software Design & Implementation I Honors
  • Differential Equations
  • Linear Algebra
  • Discrete Math

Embedded Engineering Intern · JARDUM

Mar 2026 – Present

Austin, Texas

Embedded firmware and hardware R&D across closed-loop motor control, RTOS porting, edge AI, and OEM controller/display integration.

Software Engineering Intern · Dell Technologies

Feb 2025 – May 2025

Round Rock, Texas

Built a speech-to-text pipeline driving robotic whiteboard rendering, coordinating across hardware and software teams.

Eagle Scout · Boy Scouts of America

Feb 2018 – Jan 2025

Raised $2K+ through fundraising and corporate sponsor donations; led 40+ volunteers over 2 days to design and build a renovated seating area at a local high school tennis court, culminating in earning Eagle Scout.

Projects

Embedded Systems / C++

Bevo's Ballistics (Custom LCD Game Engine)

A bare-metal artillery duel game on the TI MSPM0 platform, synced in real time between two independent boards over UART, with a custom sprite pipeline, fixed-point physics, and a hardware joystick interface.

  • TI MSPM0G3507 MCU
  • Custom Analog Joystick
  • External SPI LCD
  • C++
  • Bare-metal peripheral drivers
  • Fixed-point mathematics
  • UART (Peer-to-Peer)

Embedded Systems / IoT

E-Ink Connected Display System

A connected e-paper display that renders a new message each day from a cloud backend, running for months per charge on deep-sleep power management, with a custom self-updating OTA firmware pipeline.

  • ESP32
  • E-Paper Display (M5Stack PaperColor)
  • BME280
  • Custom OTA
  • Deep Sleep / Power Management
  • Supabase
  • REST API

Embedded Systems / Wireless

OBD2 BLE Vehicle Scanner

A custom ESP32-S3 PCB and firmware that decodes the full OBD2 PID set over CAN and streams it via a packed BLE protocol to a custom iPad app built to look and feel like a full car dashboard.

  • ESP32-S3
  • TI CAN Transceiver
  • CAN Bus / OBD2
  • BLE (GATT)
  • Custom PCB
  • Buck Converter
  • Swift / iPadOS

Lab

Browser-Based Embedded Tools

A workbench of hardware utilities I built for my own workflow: a 32-bit register/bitmask calculator, resistor band decoder, architecture pin/address quick-reference, and a Web Serial terminal for talking to devices directly from the browser.

Open the Lab

Technical Skills

  • Bare-metal peripheral drivers
  • BLE (GATT)
  • BME280
  • Buck Converter
  • C++
  • CAN Bus / OBD2
  • Custom Analog Joystick
  • Custom OTA
  • Custom PCB
  • Deep Sleep / Power Management
  • E-Paper Display (M5Stack PaperColor)
  • ESP32
  • ESP32-S3
  • External SPI LCD
  • Fixed-point mathematics
  • REST API
  • Supabase
  • Swift / iPadOS
  • TI CAN Transceiver
  • TI MSPM0G3507 MCU
  • UART (Peer-to-Peer)