Ethan Pope

ECE Student at UT Austin • Engineering Intern at Jardum

I build hardware and software systems. My work ranges from designing custom multi-layer PCBs and programming bare-metal microcontrollers in C, to architecting database schemas for modern web applications. Whether I'm restoring the ignition timing on a classic truck or writing ARM assembly, I care about how physical and digital systems interact.

Projects

Low-Level Software

Custom LCD Game Engine

Developed a bare-metal sprite rendering pipeline and collision matrix engine for an LCD display using low-level assembly instruction sets.

  • C
  • ARM Cortex-M0 Assembly
  • LC-3 Assembly
  • Hardware Peripherals

Technical Skills

  • ARM Cortex-M0 Assembly
  • C
  • Hardware Peripherals
  • LC-3 Assembly